I was looking forward to this for some time and having heard mixed opinions (along the lines of ‘brilliant, love this game’ to ‘doesn’t work very well in practice’) I was curious to try it myself and wanted the re print with the matte finish book-like box, the map/log manuals and wipe clean markers. It has a great design, the minimal art work is very fitting and the creatures are pretty horrible, it really does have that ‘Alien’/space horror feel. But is it any good? I won’t beat around the bush, yes, yes it is. In my opinion.
Let’s start with the setting. You’re on a research mission in deep space. The bad news is that your craft has been badly damaged. You’ve been plunged into darkness. The worse news is that an alien plague has got on board and it’s going to creep about and pick you off one by one and transform you into a flesh eating monster too. Run.
- The maps matter. I was playing a two player game with the starter map which is actually recommended for 4-8 players. The first two times I played I died within about three minutes (but was also not bluffing very well) and as soon as we started playing with the 2-8 player maps the game went on (for about 10 minutes) and was a lot tougher.
- It works as a two player. This was a concern I had but it still works really nicely. Only with two players you both know who you are so there’s really no secret there and also a couple of cards that would be cool you aren’t able to use, like ‘mutate’ so you can change into an alien secretly and trick your opponents. It would also last longer with more players, so I really want to try it with 2+ to see how it differs.
- I’d recommend playing with the character ability and events. It means there’s more going on, more options and you can (try) to get smart. For example one action card means that the human player can attack an alien. So I deliberately tried to trick my alien opponent by bluffing as to my whereabouts and was secretly following where I thought he was to kill him. Then I played the card at the wrong time and promptly died. Not so smart. But it was a fun way to play. Maybe next time!
- It can be over pretty quickly. If you play with 2-3 players it’s more of a filler game.
- I’ve never played a game that involves mapping and writing and I really enjoyed this aspect. But as much as I liked the laminated maps I found the pens to be fiddly. Also hiding your manual from the other player whilst writing and trying not to smudge your ink is tricky. Give me a mini pencil any day!
- You have to announce ‘silent sector’ ‘dangerous sector’ ‘noise detected in sector X’ every single turn. After saying the phrases in various theatrical tones, like the whisper, the Dalek, the generic ship computer voice, it got a little annoying. It’s a small criticism, it didn’t detract from my enjoyment!