Games, Games, Games Pt 3.

Every now and then I write a post about games that I’m hyped about. There are many exciting things happening in board game-land right now, and in this post I’m sharing my excitement with you. There’s a good chance that you may be familiar with some of it, or all of it already, especially if you attended Gen Con or keep an eagle eye on games news. I try to keep my finger on the pulse, but often it’s other people sharing information that keeps me updated, and thank goodness that they do or my world would be a far emptier place.

Below are a few up and coming games that are buzzing me right now. I have provided links, in the past I’ve tended to kind of rehash what the game is about somewhat, which seems kind of silly really. So i’ve kept it pretty light…

feast

To start with there’s some new titles coming by those whom I would consider to be table top heavy weights. It’s possibly a little dangerous to assume that everything these guys release is automatically going to be five star stuff but I can’t help but to feel it might be very good. Therefore I’m really looking forward to seeing more of A Feast For Odin (Uwe Rosenburg) and The Oracle of Delphi (Stefan Feld) because I really love Eurogames. It’s definitely one of my favourite genres and previous games by these two designers are some of the best i’ve played. I don’t think a new Euro game has been released of late that’s made me say ‘Yes! I am going to need this in my life’ But these two games look like they will blow my Euro socks off just a bit. I love a bit of dice rolling when implemented right, I go mad for hexagonal tiles (the sexiest of all the shapes surely), I’m fond of Greek Mythology themes (Delphi) and anything that involves industry, building, producing (Feast). You can read more about them on the links above.

delphi

Colony by Ted Alspach. Yes! Why am I into it? Because Suburbia is a wonderful game and I also enjoyed Castles of Mad King Ludwig, but Colony is a sci-fi game involving cards/deck building and dice. It seems very different from his usual style and I can’t imagine this guy coming up with anything that’s not fun, smart and playable. I find Ted Alspach games friendly and inviting. There’s something warm about them even if the subject matter isn’t so cute & fuzzy. Take a look!

colony

I also discovered (and i’m probably the last to know) that one of my favourite games Twilight Struggle is getting a sister (brother? whatever….) Imperial Struggle! Instead of the The Cold War we have the ‘Second’ 100 Years War, the 18th century rivalry between France & Britain. Like TS it’s a two player game, easy to pick up but a mission to master. It looks pretty epic, I will not do is justice by waffling about it here,  so please do go and read all about it on the official page!

Onto my next coveted game. Great Western Trail. This was also brought to my attention on Twitter. Since Doomtown: Reloaded I’ve been longing for a new Western themed game that ticks all the boxes, and this might be The One. It’s by Alexander Pfister who also designed Broom Service (a firm favourite) amongst others. Cattle herding in 19th century West using tile placement, hand management and deck building. On a big beautiful board, with tons of card, tiles and cow meeples. Awesome. I saw on Twitter this week that Alexander Pfister describes it as ‘heavier than Mombasa’ so it’s heavier than a heavy Euro. I’m so ready for this.

GWT

I’ve seen Lotus by Renegade Game Studios getting a lot of positive reviews, and not only does it look gorgeous but also intriguing. Creating flower forms with your cards, growing a garden and using mystical guardians to assist you. I’ve never seen a game like this before, it seems like a really unique spin on area control. I’m really looking forward to it.

lotus

Inis. Another game that I only found out about through a Twitter/Instagram buddy, a super cool lady @maggibot. Inis looked pretty striking with large land tiles, minis and old-school box art. Inis (or Island as I discovered) is a fighting game immersed in Ancient Celtic times. Funnily enough it was just reviewed by my favourites Shut Up And Sit Down and it’s an extra special episode because Paul and Quinn’s are back together (as a one off I am assuming.) So I just travelled back in time to a few years ago when I first saw the series and thought it was brilliant. Anyway, they compare Inis to Kemet and Cyclades (two epic games I missed out on when they were released) and actually have rated it above Cyclades. Gasp! I’m really excited, and you can visit the link to their page to see the game in full.

inis

Unfortunately all of the games mentioned in the post are not looking likely to hit retailers for some time, at least in the UK anyway, so it’s going to be a bit of a wait. But is also lots to look forward to.

To briefly mention I really fancy Prospectus, Tyrants of the Underdark, Twelve Heroes and Fields of Green, and it’s almost time for Terraforming Mars and Last Friday. Woop!

I’m going to go rob a bank now!

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Castles of Mad King Ludwig, Ted Alspach

 

Castles of Mad King Ludwig is a good game. It’s good. But it’s not great. We’ve played it a few times since we got it last year and I still couldn’t put my finger on why it just isn’t as good as Suburbia, until I spoke to Jon tonight and came to a conclusion…

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I thought I’d like the theme a lot more than I actually do, building the crazy castle, the cute little rooms…the box and the components are lovely and aesthetically it’s a gorgeous game to have in your collection. But nothing about the playing and scoring particularly excites me and that’s probably because, as Jon pointed out, you only get points for joining your tile up to doorways and receive bonus points for connecting to one room, and yeah you get some bonuses for completing rooms, but in my opinion only one of them is worth having, and the end of game extras are just a bit random. Whereas in Suburbia the theme works well for me, it’s a lot smoother and for every turn you get more opportunities to score points because of the hexagonal layout so there’s more to be gained or lost depending on where you place them, so Suburbia is basically more challenging and rewarding. I liked that with Suburbia your town has to make sense and work to win the game and didn’t like the randomness of the mad King’s castle as much.

BUT having said all that Castles isn’t BAD, and maybe if I hadn’t played Suburbia first and loved it I would of liked this more. So yeah, Castles, I wouldn’t dismiss it, and I’d probably play it again, but if you’re going to go for a Ted Alspach this game is definitely the lesser of the two. More Info

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Suburbia, Ted Alspach

The first review I did back in 2014, shortly after I began my board gaming journey….

My first game of Suburbia. I was so proud of my little community I had to take a picture…and all those delectable coins…

I won the first time I played and have lost every game since against my best gaming buddy Jon, but I think that my town building skills are definitely improving somewhat. The struggle to maintain your reputation, income, secret mission and public mission is much harder than it seems but keeps it interesting and makes me want to keep on playing until I’ve got it nailed. More Info