Zombicide, Raphaël Guiton Jean-Baptiste Lullien Nicolas Raoult

Winter 2014….

I could of really liked Zombicide. If I hadn’t died after 3 turns. To me that’s crazy, in a potentially very long game why have instant player elimination? At least have wound points or something. I know it’s thematic, like if you get fucked up by zombies you die, but in my first few turns before imminent death I felt like I couldn’t do MUCH, and then spent 90 mins watching the remaining players drive around killing things. Maybe I need another try at this but I wasn’t too fussed. It’s an attractive game, I love the pieces and the idea, but I wasn’t blown away.